The Dedicated Server only recognizes dogfight
style maps, with no moving AI
The mission or .mis file is located in the
mission/net/dogfight directory. It has all the details of what map is to
be loaded, time, bases, vehicles etc. It is created using the mission
builder in the game IL2FB. The game version
must match the server and clients.
The properties file is the file that contains
the briefing for when clients enter the game. It also is used by the
FBDaemon for setting the targets and plane/pilot counts. The section on
indepth properties has all the details but for now continue with this
We need to create a mission to run the server
for the first time with the FBDaemon. I'm presuming at this point you
have created some missions already for coops and dogfight mode.
Firstly some maintenance, we need to clear a
spot for you missions to be placed in the Dedicated Server. Locate the
Dedicated Server and the directory mission/net/dogfight/
Here you will find a
bunch of default missions, they are ok, but we want a mission to suit the
FBDaemon. Create a directory one level up called olddefault
then cut and paste these missions and
properties files from the directory /
1/ to the olddefault.
Done. WARNING, donnot remove the spaces
1/. You have been warned.
Creating a simple mission in the mission
builder of IL2FB, Select a map with online
contained in it. These are smaller and have less resource loading for
Set up 2 bases,
where one is Red and one is Blue.
Place some stationary
train stock car1
around the bases(2
each will do), make sure the trains are blue around the blue base and
red around the red base.
Place a couple(2)
being the 20mm flak for blue and 25mm flak for red around the bases as
well. These are aaa targets.
Save the mission as test1.mis
Locate the mission
test1.mis and the properties file test1.properties
Copy and paste the test1.mis
and the test1.properties
files into the Dedicated Server Directory
that you cleared out before .mission/net/dogfight/
Now go to the indepth properties to create the
briefing and FBDaemon infomation.