Setting the dot ranges, or icon ranges is quite
easy. If you haven't created the com files section to alter dot ranges,
do so as they are very useful.
Basically it there is no real brief on the dot
ranges and how to use them. So from what we have discovered I will pass
on in this page.
The basic idea of the icons and ranges is so
you can identify other aircraft by the following,
mp_dotrange FOE COLOR 2.5 DOT 15 RANGE 5.0 TYPE
1.5 ID 1.0 NAME 1.0
mp_dotrange FRIENDLY COLOR 2.5 DOT 15 RANGE 5.0 TYPE 1.5 ID 1.0 NAME 1.0
FRIEND or FOE by COLOR , Red or Blue(colour for
our english readers)
DOT , This is how far away you can see the dots
of other aircraft
RANGE , This is the distance to aircraft
TYPE , This is the aircraft type, like JU87
ID , This is the player id. The same as if you
press "s" ingame and you see a number or letter indicator.
NAME , This is the player name.
The numbers beside each is the distance or
range in km that each starts to work. By careful tweeking you can tune
the ranges to suit map design and aircraft types.
A nice feature of it is the COLOR.
Why? Because if it is set to less distance than the
others like the example with the range set to 5km and the color set to
2.5km. The effect you get is a distance range fading in at 5km that is
dark grey. When it reaches 2.5km it changes to the color of the team
that the aircraft belongs. The effect is like you can see the plane
markings. If you set the color at the same as the range you get the
color at that range and no grey effect.
With this knowledge you can play with
grey/color along with dot,types,id and name. The trick is to balance
making it too easy or too hard. Hence why i get you to make 3 setups in
my coms file section so you can have an easy, medium and hard setup.
Generally we can see quite far in real life,
but depending on aircraft size we can spot one at long range.
Unfortunately as a dot IL2FB doesnt seem to do this beyond a certain
range and all aircraft turn to dots. I found about 15km for dot range
quite good for a starting point. Less can give you the effect of poorer
weather and you cant see to far, and a long dot range can give you a
clear day effect. On the whole set this at a reasonble distance or you
will never find each other if you dont have map icons on in the
If you set the difficulty for map icons on and
by careful tweeking of the icon ranges you can get a nice balance of a
radar effect, where you can see the other aircraft on the map(like being
directed by radar), but set harder settings on visual ranges. If you set
it too easy though bomber types will never stand a chance.
Something to think about with combination of
difficulty and icon ranges is the map design. If you make it to easy to
find each other with bomber setup type missions where the tagets have
more importance than straight dogfighting, the bombers will never
achieve the mission. After a while you can judge the balance. A good
test is to play the same map 2 different