±Recent Visitors

Recent Visitors to Com-Central!

±User Info-big


Welcome Anonymous

Nickname
Password

Membership:
Latest: cgsimpson
New Today: 0
New Yesterday: 0
Overall: 6645

People Online:
Members: 0
Visitors: 660
Total: 660
Who Is Where:
 Visitors:
01: Home
02: Community Forums
03: Community Forums
04: Community Forums
05: Community Forums
06: Community Forums
07: Community Forums
08: Community Forums
09: Community Forums
10: Community Forums
11: Home
12: Community Forums
13: Community Forums
14: Photo Gallery
15: Photo Gallery
16: Community Forums
17: Home
18: Community Forums
19: Home
20: Community Forums
21: Home
22: Community Forums
23: Community Forums
24: Community Forums
25: Community Forums
26: Home
27: CPGlang
28: Community Forums
29: CPGlang
30: Community Forums
31: Community Forums
32: Photo Gallery
33: Community Forums
34: Community Forums
35: Community Forums
36: Community Forums
37: CPGlang
38: Community Forums
39: Photo Gallery
40: Community Forums
41: CPGlang
42: Photo Gallery
43: Community Forums
44: CPGlang
45: Downloads
46: Photo Gallery
47: Community Forums
48: Community Forums
49: Community Forums
50: Community Forums
51: Member Screenshots
52: Photo Gallery
53: Home
54: Community Forums
55: Community Forums
56: Community Forums
57: Community Forums
58: Home
59: Community Forums
60: Community Forums
61: Community Forums
62: Community Forums
63: Community Forums
64: Community Forums
65: Community Forums
66: Home
67: Member Screenshots
68: Photo Gallery
69: Photo Gallery
70: Home
71: Member Screenshots
72: Community Forums
73: Your Account
74: Downloads
75: Community Forums
76: Home
77: Community Forums
78: Home
79: Photo Gallery
80: Home
81: Home
82: Photo Gallery
83: Community Forums
84: Photo Gallery
85: Statistics
86: Community Forums
87: Photo Gallery
88: Community Forums
89: Community Forums
90: Photo Gallery
91: Home
92: Photo Gallery
93: Community Forums
94: News
95: News Archive
96: Community Forums
97: Home
98: Home
99: Home
100: Home
101: Home
102: Photo Gallery
103: Member Screenshots
104: Community Forums
105: Home
106: Photo Gallery
107: Community Forums
108: Community Forums
109: Home
110: Community Forums
111: Home
112: Community Forums
113: Community Forums
114: Community Forums
115: Home
116: Community Forums
117: Community Forums
118: Photo Gallery
119: Photo Gallery
120: Downloads
121: Community Forums
122: Community Forums
123: Community Forums
124: Statistics
125: Downloads
126: Home
127: Downloads
128: Community Forums
129: Community Forums
130: Home
131: Home
132: Community Forums
133: Community Forums
134: Community Forums
135: Downloads
136: Community Forums
137: Community Forums
138: Community Forums
139: Community Forums
140: Community Forums
141: Community Forums
142: Community Forums
143: Member Screenshots
144: Community Forums
145: Community Forums
146: Community Forums
147: Community Forums
148: Community Forums
149: Community Forums
150: Community Forums
151: Community Forums
152: Community Forums
153: Community Forums
154: Community Forums
155: Community Forums
156: Member Screenshots
157: Community Forums
158: Home
159: Community Forums
160: Downloads
161: Community Forums
162: News
163: Community Forums
164: Community Forums
165: Photo Gallery
166: Downloads
167: Home
168: Home
169: Community Forums
170: Community Forums
171: Community Forums
172: Your Account
173: Community Forums
174: Member Screenshots
175: Community Forums
176: Home
177: Community Forums
178: Home
179: Photo Gallery
180: Photo Gallery
181: Community Forums
182: Community Forums
183: Community Forums
184: Community Forums
185: Downloads
186: Community Forums
187: Downloads
188: Photo Gallery
189: Community Forums
190: Community Forums
191: Community Forums
192: Community Forums
193: Home
194: Home
195: Home
196: Community Forums
197: Home
198: Community Forums
199: Community Forums
200: Photo Gallery
201: Community Forums
202: Community Forums
203: Photo Gallery
204: Community Forums
205: Home
206: Community Forums
207: Community Forums
208: Community Forums
209: Community Forums
210: Community Forums
211: Home
212: Community Forums
213: Community Forums
214: Photo Gallery
215: Your Account
216: Community Forums
217: Downloads
218: Photo Gallery
219: Photo Gallery
220: Community Forums
221: Community Forums
222: Photo Gallery
223: Community Forums
224: Community Forums
225: Community Forums
226: Community Forums
227: Community Forums
228: Community Forums
229: Community Forums
230: Photo Gallery
231: Community Forums
232: Community Forums
233: Home
234: Community Forums
235: Community Forums
236: Photo Gallery
237: Community Forums
238: Downloads
239: Community Forums
240: Home
241: Downloads
242: Community Forums
243: Photo Gallery
244: Home
245: Community Forums
246: Community Forums
247: Community Forums
248: CPGlang
249: Community Forums
250: Home
251: Community Forums
252: Home
253: Community Forums
254: News
255: Photo Gallery
256: Community Forums
257: Home
258: Community Forums
259: Community Forums
260: Home
261: Community Forums
262: Downloads
263: Home
264: Photo Gallery
265: Community Forums
266: Community Forums
267: Community Forums
268: Community Forums
269: Community Forums
270: Community Forums
271: Community Forums
272: Community Forums
273: Community Forums
274: Community Forums
275: Home
276: Home
277: Community Forums
278: Community Forums
279: CPGlang
280: Community Forums
281: Community Forums
282: Photo Gallery
283: Your Account
284: Community Forums
285: Community Forums
286: Community Forums
287: Photo Gallery
288: Community Forums
289: Community Forums
290: Photo Gallery
291: Home
292: Community Forums
293: Community Forums
294: Community Forums
295: Home
296: Home
297: Home
298: Photo Gallery
299: Community Forums
300: Community Forums
301: Photo Gallery
302: Home
303: Community Forums
304: Community Forums
305: Community Forums
306: Home
307: Community Forums
308: Community Forums
309: Home
310: Community Forums
311: Community Forums
312: Home
313: Home
314: Home
315: Community Forums
316: Community Forums
317: Community Forums
318: Community Forums
319: Community Forums
320: Community Forums
321: Downloads
322: Community Forums
323: Home
324: Community Forums
325: Community Forums
326: Community Forums
327: Photo Gallery
328: Your Account
329: Community Forums
330: Community Forums
331: Community Forums
332: Community Forums
333: Photo Gallery
334: Photo Gallery
335: Community Forums
336: Community Forums
337: Home
338: Community Forums
339: Downloads
340: Community Forums
341: Community Forums
342: Community Forums
343: Community Forums
344: Photo Gallery
345: Community Forums
346: Community Forums
347: Community Forums
348: Community Forums
349: News
350: Home
351: Community Forums
352: Community Forums
353: Home
354: Community Forums
355: Community Forums
356: Community Forums
357: Community Forums
358: Community Forums
359: Community Forums
360: Downloads
361: Community Forums
362: Photo Gallery
363: Community Forums
364: Community Forums
365: CPGlang
366: Downloads
367: Community Forums
368: Photo Gallery
369: Community Forums
370: Community Forums
371: Community Forums
372: Home
373: Photo Gallery
374: Community Forums
375: Community Forums
376: Community Forums
377: Home
378: Community Forums
379: Photo Gallery
380: Community Forums
381: Community Forums
382: Community Forums
383: Community Forums
384: Community Forums
385: Community Forums
386: Community Forums
387: Community Forums
388: Community Forums
389: Community Forums
390: Community Forums
391: Community Forums
392: Home
393: Contact
394: Home
395: Photo Gallery
396: Community Forums
397: Photo Gallery
398: Community Forums
399: Photo Gallery
400: Community Forums
401: Member Screenshots
402: Photo Gallery
403: Home
404: Community Forums
405: Community Forums
406: Community Forums
407: Downloads
408: Photo Gallery
409: Home
410: Community Forums
411: Home
412: Community Forums
413: Community Forums
414: Photo Gallery
415: Community Forums
416: Photo Gallery
417: Home
418: Community Forums
419: Photo Gallery
420: Home
421: Community Forums
422: Community Forums
423: Community Forums
424: Downloads
425: Your Account
426: Downloads
427: Community Forums
428: Community Forums
429: Member Screenshots
430: Home
431: Community Forums
432: Community Forums
433: Community Forums
434: Photo Gallery
435: Community Forums
436: Community Forums
437: Community Forums
438: Photo Gallery
439: Home
440: Community Forums
441: Community Forums
442: Community Forums
443: Community Forums
444: Community Forums
445: Downloads
446: Community Forums
447: Community Forums
448: Photo Gallery
449: Community Forums
450: Community Forums
451: Home
452: Community Forums
453: Home
454: Community Forums
455: Community Forums
456: Community Forums
457: Home
458: Downloads
459: Community Forums
460: Community Forums
461: Community Forums
462: Community Forums
463: Community Forums
464: Community Forums
465: Photo Gallery
466: Community Forums
467: Community Forums
468: Home
469: CPGlang
470: Downloads
471: Community Forums
472: Community Forums
473: Your Account
474: Downloads
475: Photo Gallery
476: Community Forums
477: Community Forums
478: Community Forums
479: Community Forums
480: Community Forums
481: Community Forums
482: Community Forums
483: Community Forums
484: Photo Gallery
485: Community Forums
486: Community Forums
487: Community Forums
488: Home
489: Home
490: Downloads
491: Community Forums
492: Community Forums
493: Community Forums
494: Photo Gallery
495: Community Forums
496: Community Forums
497: CPGlang
498: Community Forums
499: Community Forums
500: Community Forums
501: Photo Gallery
502: Downloads
503: Community Forums
504: CPGlang
505: Community Forums
506: Community Forums
507: Community Forums
508: Community Forums
509: Photo Gallery
510: Photo Gallery
511: Community Forums
512: Community Forums
513: Home
514: Home
515: Community Forums
516: Home
517: Community Forums
518: Community Forums
519: Home
520: Downloads
521: Photo Gallery
522: Downloads
523: Home
524: Community Forums
525: Community Forums
526: Community Forums
527: Downloads
528: Home
529: Community Forums
530: Community Forums
531: Community Forums
532: Home
533: Community Forums
534: Community Forums
535: Community Forums
536: Community Forums
537: Downloads
538: Community Forums
539: Community Forums
540: Community Forums
541: Community Forums
542: Member Screenshots
543: Photo Gallery
544: Community Forums
545: Community Forums
546: Downloads
547: Downloads
548: Downloads
549: Community Forums
550: Community Forums
551: Photo Gallery
552: Community Forums
553: Home
554: Community Forums
555: Statistics
556: Community Forums
557: Photo Gallery
558: Community Forums
559: Home
560: Downloads
561: Community Forums
562: Home
563: Community Forums
564: Photo Gallery
565: Community Forums
566: Community Forums
567: Community Forums
568: News
569: Home
570: Photo Gallery
571: Home
572: Community Forums
573: Community Forums
574: Community Forums
575: Community Forums
576: Photo Gallery
577: Community Forums
578: Community Forums
579: Community Forums
580: Photo Gallery
581: Community Forums
582: Photo Gallery
583: Downloads
584: Photo Gallery
585: Community Forums
586: News
587: Photo Gallery
588: Home
589: Home
590: Community Forums
591: News Archive
592: Community Forums
593: Photo Gallery
594: Community Forums
595: Home
596: Community Forums
597: Downloads
598: Community Forums
599: Community Forums
600: Photo Gallery
601: Home
602: Photo Gallery
603: Photo Gallery
604: Photo Gallery
605: Community Forums
606: Downloads
607: Community Forums
608: Community Forums
609: Community Forums
610: Downloads
611: Community Forums
612: Photo Gallery
613: Community Forums
614: Photo Gallery
615: Community Forums
616: Photo Gallery
617: Community Forums
618: Your Account
619: Photo Gallery
620: Home
621: Community Forums
622: Community Forums
623: Home
624: Community Forums
625: Community Forums
626: Community Forums
627: Community Forums
628: Community Forums
629: Photo Gallery
630: Photo Gallery
631: Community Forums
632: Community Forums
633: Community Forums
634: Photo Gallery
635: Community Forums
636: Community Forums
637: Community Forums
638: Downloads
639: Community Forums
640: Downloads
641: Community Forums
642: Community Forums
643: Community Forums
644: Community Forums
645: Community Forums
646: Community Forums
647: Photo Gallery
648: Community Forums
649: Community Forums
650: Community Forums
651: Community Forums
652: Community Forums
653: Community Forums
654: Home
655: Photo Gallery
656: Home
657: Community Forums
658: Community Forums
659: Photo Gallery
660: Photo Gallery

Staff Online:

No staff members are online!
FighterOps latest Dev notes. :: Archived
A general meeting place for all pilots!
Post new topic    Revive this topic    Printer Friendly Page     Forum Index ›  Officer's Club

Topic Archived View previous topic :: View next topic  
Author Message
Pacman
Power User

Offline Offline
Joined: Mar 06, 2005
Posts: 44
Location: Antwerp Belgium
PostPosted: Fri Jul 29, 2005 3:27 am
Post subject: FighterOps latest Dev notes.

Wow another month has flown by already and it's time for edition 3 of the developers diary. Most departments are currently involved in long term projects still running from last months diary.

One of the biggest areas we have some major work happening in is terrain. We currently have 2 pc's working 24/7 creating the calculations necessary to build the terrain data for the entire continental US. This will take about 2-3 months, I've seen some preliminary tests on the sort of terrain this system is going to develop and I can tell you my jaw dropped. The elevation resolution is something that I have not seen another sim come close to, low level flying is going to be extremely interesting. We should have some more information available on this area in the next developers diary on these very exciting developments.

The Flight Model department continue to make great progress, the airframe data for the T38 and T6 is now complete and being implemented into code. The power plant division of the FM department is also making very good progress with implementing extremely detailed modelling of inlet losses including over and under pressures created by disturbed air when flying through a jet wash or effects of a blast. Again this is a huge leap forward in realism.

We also have our weather guru (a former USAF weather modeller) tearing apart the weather engine again in pursuit of the ultimate level of realism.

You will now notice a press release on the main Fighterops page, with what many of you have been waiting for, an estimate of when we hope to release. This is fairly general right now, and it's still very much early days, but at least it does give you a basic time frame which we will update as we progress. [url="http://www.fighterops.com/pressrelease.htm"]http://www.fighterops.com/pressrelease.htm[/url]

This edition, the Sound department was the lucky winner of the department spotlight.


[EDIT] Have received Rico's updated sound department spotlight and it now has it's own post. I'm sure you'll agree a very thorough and entertaining report, which shows Omar's enthusiasm and attention to detail. Great job as always bud.


My name is Omar Torres. I'm 30 years old and a single father with a beautiful 11 year old daughter. I currently live and work in the major Atlanta metropolitan area, located in Georgia, United States.

By day, my primary job is a Windows Systems Engineer for one of the largest credit transaction companies in the US. We develop software and provide consumer credit transaction processing for large financial institutions, ranging from national banks to cellphone providers, and more. I support over 150 Windows 2000/2003 servers in a very high impact environment, 150+ including Active Directory, Exchange mail, server performance and maintenance, building new server hardware, performing hardware upgrades, and maintaining tight security within the network infrastructure. I have about 8-9+ years extensive experience in Information Technology, designing and supporting network infrastructures, and building and supporting enterprise-class server hardware for Windows server based environments.

By night, im a musician/composer/sound-designer/mix-engineer/producer. I've been in the music industry for over 15 years experience in multi-track digital recording systems, digital audio editing and manipulation, sound-fx design, as well as extensive skills in programming synthesizers and samplers. This includes a deep understanding and working knowledge of multiple forms of synthesis, including analog subtractive, phase modulation, frequency modulation (FM), additive synthesis, wavetable synthesis, granular synthesis, digital sampling and editing, and more. I've spent the last 5+ years of my entire music career focusing on the engineering and mixing side of music production. Much of this focus pertains specifically to quality of how things sound, not necessarily the actual music or harmonies written.

This process is crucial as it I the key factor in the overall "sonic" quality of the final product.

Over the years, I've enjoyed both a private and public success with my time in the music industry, including having worked on several album projects for legendary electronic-industrial artists Skinny Puppy, film-score work for Sony Film's "Underworld", sound-track music for "The Matrix" DVD documentaries (included in the 10-box DVD set), original music score for Showtime's "Land of the Free" (30-minute made for cable movie special) and a myriad of independent remixes, 12"s and compilation releases under various solo projects and collaborations. I've also done commercial work for various companies such as Verizon, Wendy's, Adidas, Sony, Citigroup, and more. I've also spent a number of years providing studio technical support and consulting for artists such as Hans Zimmer, Dre3000 of Outkast, Danny Lohner of NIN fame, Stevie Wonder, Kenny Rogers, Orbital, and others.

PROJECT INVOLVEMENT:

I originally joined the FighterOps team back in Spring of 2004, at which time the project was still under it's original implementation design as a continuation to the Falcon series for OIR under what was then known as G2 Interactive. I joined the team with the intentions to bring my level of expertise to the flight simulation community and to try and help realize the next level of realism in sound for PC-based flight simulation technology.

Despite the many difficult challenges the team faced over the course of the year, the FighterOps team has evolved into a incredible pool of talent and determination, with one common goal: perfection. With that comes the teams patience and understanding to achieve that perfection. This is not a project we plan to rush.

SOUND DEVELOPMENT:

My current role in the FighterOps project is heading and managing the sound development department. The department's primary task is to develop, design, and implement all various aspects of sound, including but not limited to:

All in-simulation sound effects, aircraft sounds, vehicle sounds, ambient/weather sounds, weapons and combat sound-fx, voice-over communications and all comms.

Our primary goal is to design and implement a sound-fx system that will consist of a combination of actual live recordings and digital recreated/synthesized sound-fx's. Another main goal is to create our own customized real-time audio effects and processing systems within the simulation that allow us to recreate many of the aspects of sound involved in flying a fighter aircraft in real-time, rather than using static, repeated sound loops. This approach allows the sound to behave, adjust, and react to the environment, as it does in real-life. This allows us to control and effect how sound reacts based on conditions such as distance, altitude, temperature, and other real-world factors. Working directly with our development team, we already have layed the ground work for some of these amazing capabilities and more. With this real-time direction, we also have the ability to induce weather and atmospheric based factors into things such as radio communications, wind-distortion and resistance caused by the air-frame, and more.

Careful attention to detail is just one of our top priorities and is being applied to every aspect of our sound development process. We are confident that with the right sound system, FighterOps will bring you as close as possible to "feeling" and "hearing" what it is to strap yourself into the cockpits of today's modern fighter-jets.

INSIDE LOOK:

As an addition to the spotlight, I've provided an inside-look at my current working studio where most of the development work for FighterOps will take place. This is my privately owned studio that provides a state-of-the-art digital recording and editing environment for just about every project I am involved in. It is primarily a more computer-based studio recording environment with more a focus on virtual instruments, plugins, synthesizers and software, rather than traditional acoustic and electric instruments. A few synthesizers are still kept in the studio for specific tasks and purposes as well as a controller for triggering and playing virtual instruments, samples, and sound-fx.


The mighty portable "solid-state" recorder. This is what we are using to capture all field location recordings. As you can see in reference to the CD next to it, it's not that big. It uses CF cards to record audio straight to .wav or .mp3 files. It has a USB 2.0 port on the side so you connect it to your system, and the CF card shows up as a drive, and you just drag the recorded audio data over to your drive.


Furman power supply (provides clean power to all the gear), central-station monitoring device (gives me single volume control for all sets of speakers, talkback mic, metering, etc. etc.), and the patchbay, which allows me to wire any piece of gear anywhere in the studio without having to go behind the equipment (or what I call the rat's nest).


The studio. I have 2 18.1" Flat panels in dual-head mode on the main system and a 3rd 15.1" Flat panel that is connected to a laptop (in a docking station) that is used strictly for video/film playback when I'm scoring music/audio to visuals. Of course, no studio is complete without the lava lamp Smile


My cockpit/office/meeting area. Yep, this is where my ass sits when im flying, researching, documenting, or meeting with everyone over TS. You can see the small little Athlon64 shuttle system I have on the floor that powers this system and my coveted TrackIR 3 Pro. system has a 9800 Pro with 1GB RAM, 200GB HD, and a fast ass athlon64 processor (3500+).


The "donkeys" of the studio. This is the horsepower of all my digital audio work. The bottom 4U rack is my custom Athlon64 (4000+) with 2GB RAM, 4 (yes 4) 200GB SATA HD, dual video output, Iomega REV drive (for backups, and 12X DVD-RW and 2 highly specialized DSP cards for digital audio processing. This is where I do 99% of all my digital audio work. Above that is a dual-processor Mac G4 that I only really use for compatibility purposes when working with clients that only use Mac's. Other than that, it does nothing more than sit around and look pretty. Next up is an old Korg Wavestation SR (synthesizer), great for ambient/film/sci-fi/movie sounds and effects. Then is my 8-port MIDI interface, allowing me to interface with all kinds of external synths, controllers, drum-machines, etc. etc. Then last are my 2 audio interfaces. This is where all the digital signals get converted to analog and out through normal 1/4 connectors to go to my speakers. Small, but very pricey. These pieces are crucial to having great sound quality. Having cheap converters gives you cheap sound, great converters give you great sound.

Well, hope that gives everyone a little insight into the back-end of the sound-design process and the gear behind it all.


Hope you enjoyed it,

Dirk

_________________
"It's the one you didn't see that got you"

Back to top
View user's profile Visit poster's website
RAF92_Moser
Power User

Offline Offline
Joined: Jan 06, 2005
Posts: 703
Location: Illinois
PostPosted: Fri Jul 29, 2005 10:06 am
Post subject: Re: FighterOps latest Dev notes.

Wow, that dude has some serious hardware in his den!

_________________
"Well, I gotta go...Yeh I'm running out of change"

Back to top
View user's profile Send e-mail Photo Gallery
Pacman
Power User

Offline Offline
Joined: Mar 06, 2005
Posts: 44
Location: Antwerp Belgium
PostPosted: Thu Aug 04, 2005 3:34 pm
Post subject: Re: FighterOps latest Dev notes.

Hello everyone!

This Saturday (Aug 6) at 7AM EST (1100 GMT) I will be holding a Team Speak session for Area 51 members. I am scheduled for a 2 hour meeting and hope to see many of you there.

In this meeting I will brief an air refueling mission just as if we were all going on the mission! This way I can hopefully answer many of your questions pertaining to pre-flight briefings and also air to air refueling. You may want to read over my two articles in the Area 51 Haole's corner prior to the meeting for a brief overview of each.

After the briefing demo I will hold a question and answer period for those interested.

I hope to see you all in Team Speak Saturday!

Cheers,
Haole

_________________
"It's the one you didn't see that got you"

Back to top
View user's profile Visit poster's website
Pacman
Power User

Offline Offline
Joined: Mar 06, 2005
Posts: 44
Location: Antwerp Belgium
PostPosted: Mon Aug 08, 2005 6:54 am
Post subject: Re: FighterOps latest Dev notes.

We have recorded the meeting, and the moment I get the recording back from our sound engineer I will post a link to it on this forums Wink

Dirk

_________________
"It's the one you didn't see that got you"

Back to top
View user's profile Visit poster's website
Display posts from previous:   
Post new topic    Revive this topic    Printer Friendly Page    Forum Index ›  Officer's Club
Page 1 of 1
All times are GMT - 6 Hours

Archive Revive
Username:
This is an archived topic - your reply will not be appended here.
Instead, a new topic will be generated in the active forum.
The new topic will provide a reference link to this archived topic.