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A challenge fo ya. :: Archived
A forum for Microsoft's Flight Simulator X
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JG300-1Bullet
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PostPosted: Fri Feb 01, 2008 12:49 am
Post subject: A challenge fo ya.

The people at shockwave says it can't be fixed..........What do ya'll think???
The Spit is for FSX.... The Mustang, made for FS9 works fine in FSX even with acceleration......
shockwaveproductions.c...php?t=7467






Seems ashame that this happens to a very nice plane Especially since you have to pay for it!!!! Crying or Very sad

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JG300-Stoopy
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PostPosted: Fri Feb 01, 2008 2:01 am
Post subject: Re: A challenge fo ya.

They're full of it that it can't be fixed.

Unfortunately it's in the model level and requires correcting the source and rebuilding properly with the FSX SP2 SDK.

Black or silver prop textures are fixed by modifying the alpha layer of the textures (typically, of FS9 aircraft)....but the behavior of the alpha layer with autogen scenery is a seperate modeling issue and occurs when the model is not designed fully SDK-compliant.

But to say it can't be fixed....total cop-out and nothing else.


Crying or Very sad

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JG300-1Bullet
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PostPosted: Fri Feb 01, 2008 3:22 am
Post subject: Re: A challenge fo ya.

That's kinda what I thought, just by the way they answered my question. In FS9 it doesn't have that problem. It looks really good in FS9 and FSX except for the prop issue, and is fun to fly in either sim. Sounds are awsome

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JG300-Stoopy
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PostPosted: Fri Feb 01, 2008 10:46 am
Post subject: Re: A challenge fo ya.

I'm sure it's good other than the prop.

I'd provide comparo shots of other aircraft (like even stock FSX aircraft) where the prop textures behave well no matter what the conditions....autogen buildings, trees, or detailed clouds, doesn't matter.

Heck why even provide screenshots....they know even the default Cessna 172 prop texture behaves well. It's just a propellor....4 blades rather than 2 doesn't cause the issue.

The only "out" I can see is if the aircraft is sold as an FS9 aircraft and not labelled as being for FSX. Since there are some design considerations and rework required, that's why some vendors sometimes choose to charge for the FSX update version.

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JG300-1Bullet
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PostPosted: Fri Feb 01, 2008 1:01 pm
Post subject: Re: A challenge fo ya.

Well it's sold for both in a package. You just desiginate where to put it in the installation. I'll keep harping on them aboot it. Smile
www.shockwaveproductio.../spitfire/

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JG300-Stoopy
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PostPosted: Fri Feb 01, 2008 5:33 pm
Post subject: Re: A challenge fo ya.

Heh!

You could also point oot ( Smile ) that their competition is making dual-purpose FS9/FSX compatible choosable-install products that have perpellers without prop disc issues....the IRIS T-6a/Texan II (turboprop Beech Mentor kinda plane) is an FS9/FSX product and the install package offers the same install options for either sim, and I do believe the prop disc behaves quite well in FSX (I'll double-check when I get hme and send pix you can hot-link from my photobucket account). In SP2 even.

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JG300-1Bullet
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PostPosted: Sat Feb 02, 2008 12:23 am
Post subject: Re: A challenge fo ya.

"Inoming patch will make both propeller disks to look good, like your Cessna.

regards
ROB
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Maybe........... Neutral Of course I don't think it hurt to PM the Main Man there at Shockwave aboot the problem Wink

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JG300-Stoopy
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PostPosted: Sat Feb 02, 2008 12:35 am
Post subject: Re: A challenge fo ya.

Nicely done, 1Bullet!

If you need any more ammo (don't think ya will) here's some screenies I just got done taking, so what the hey I might as well put 'em to use somewhere.....

IRIS T-6A Texan II available at http://www.fspilotshop.com/product_info.php?products_id=1326

It says "For FSX" but is one package that installs for FS9 and/or FSX...you select which one when you run the installer and you're done.

Results?

4-blade perpeller disc that works fine in FS9.....





As well as FSX.....





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